Garry's Mod
Black Ops Claymore (Sandbox) (2025 Update)
Hiển thị 1-10 trong 29 mục
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Cập nhật: 5 Thg03 @ 4:59pm

- Fixed claymore not creating certain ConVars which led to errors

Cập nhật: 15 Thg02 @ 1:47pm

- Refactored some code and added compatibility with "lastinv"

Cập nhật: 9 Thg01 @ 9:38pm

- Fixed beam on 64bit clients
- Added 3d effect back to beam
Thanks to 22050hz for helping me test

Cập nhật: 9 Thg01 @ 12:24pm

- Undid double beam because it was causing 4 separate beams instead of 2 thicker ones

Cập nhật: 9 Thg01 @ 12:17am

- Added perpendicular beams to create volume from the side (+ shape)

Cập nhật: 6 Thg01 @ 10:34am

- Recolored the beam

Cập nhật: 6 Thg01 @ 3:03am

- Added cvars:
Claymore_OwnerTrigger (default 0)
Claymore_BeamStyle (default 1)

Cập nhật: 6 Thg01 @ 2:08am

- Refactored bo1 claymore swep and ent into bases for the bo2 counterparts
- Fixed the beams so they don't look 2014

Cập nhật: 6 Thg05, 2023 @ 12:56pm

- Added variable to prevent rapid explosions

Cập nhật: 5 Thg05, 2023 @ 8:28pm

- Reduced think time on the trace for faster explode response (especially on servers with lag)