Garry's Mod

Garry's Mod

Black Ops Claymore (Sandbox) (2025 Update)
1–10/29 bejegyzés mutatása
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Frissítés: márc. 5. @ 16:59

- Fixed claymore not creating certain ConVars which led to errors

Frissítés: febr. 15. @ 13:47

- Refactored some code and added compatibility with "lastinv"

Frissítés: jan. 9. @ 21:38

- Fixed beam on 64bit clients
- Added 3d effect back to beam
Thanks to 22050hz for helping me test

Frissítés: jan. 9. @ 12:24

- Undid double beam because it was causing 4 separate beams instead of 2 thicker ones

Frissítés: jan. 9. @ 0:17

- Added perpendicular beams to create volume from the side (+ shape)

Frissítés: jan. 6. @ 10:34

- Recolored the beam

Frissítés: jan. 6. @ 3:03

- Added cvars:
Claymore_OwnerTrigger (default 0)
Claymore_BeamStyle (default 1)

Frissítés: jan. 6. @ 2:08

- Refactored bo1 claymore swep and ent into bases for the bo2 counterparts
- Fixed the beams so they don't look 2014

Frissítés: 2023. máj. 6. @ 12:56

- Added variable to prevent rapid explosions

Frissítés: 2023. máj. 5. @ 20:28

- Reduced think time on the trace for faster explode response (especially on servers with lag)