Garry's Mod

Garry's Mod

Black Ops Claymore (Sandbox) (2025 Update)
Viser 1-10 af 29 forekomster
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Opdatering: 5. mar. kl. 16:59

- Fixed claymore not creating certain ConVars which led to errors

Opdatering: 15. feb. kl. 13:47

- Refactored some code and added compatibility with "lastinv"

Opdatering: 9. jan. kl. 21:38

- Fixed beam on 64bit clients
- Added 3d effect back to beam
Thanks to 22050hz for helping me test

Opdatering: 9. jan. kl. 12:24

- Undid double beam because it was causing 4 separate beams instead of 2 thicker ones

Opdatering: 9. jan. kl. 0:17

- Added perpendicular beams to create volume from the side (+ shape)

Opdatering: 6. jan. kl. 10:34

- Recolored the beam

Opdatering: 6. jan. kl. 3:03

- Added cvars:
Claymore_OwnerTrigger (default 0)
Claymore_BeamStyle (default 1)

Opdatering: 6. jan. kl. 2:08

- Refactored bo1 claymore swep and ent into bases for the bo2 counterparts
- Fixed the beams so they don't look 2014

Opdatering: 6. maj 2023 kl. 12:56

- Added variable to prevent rapid explosions

Opdatering: 5. maj 2023 kl. 20:28

- Reduced think time on the trace for faster explode response (especially on servers with lag)