Space Engineers

Space Engineers

WeaponCore - 2.5
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Actualizare: 21 oct. 2024 @ 10:39

Actualizare: 20 oct. 2024 @ 15:47

Actualizare: 20 oct. 2024 @ 13:04

Actualizare: 20 oct. 2024 @ 12:49

Debugging breadcrumbs

Actualizare: 20 oct. 2024 @ 10:49

Actualizare: 15 oct. 2024 @ 9:11

- Updated default behavior for targeting biologicals (on if turret can target characters) and neutrals (off) to be consistent across survival and creative world. Only applies to newly placed turrets, will not impact existing BPs.

Actualizare: 14 oct. 2024 @ 19:35

- Fixed BaseDamageCutoff not including scaling

Actualizare: 14 oct. 2024 @ 13:23

Helps if I actually include all the files to update

Actualizare: 14 oct. 2024 @ 10:27

- Reworked hud info display to show size (diameter) of enemies instead of a block count based figure
- Reworked hud info to show speed, range, and name when minimized instead of threat, range, and name
- Added v205 (Contact) weapons to vanilla replacer

Actualizare: 11 oct. 2024 @ 13:18

- Fixed bug with weapons targeting characters through voxel
- Added PB API method for waterlilly. Returns sorted threats with the entity ID as the key.