Space Engineers

Space Engineers

WeaponCore - 2.5
Showing 101-110 of 194 entries
< 1 ... 9  10  11  12  13 ... 20 >
Update: Oct 21, 2024 @ 12:59pm

Update: Oct 21, 2024 @ 10:39am

Update: Oct 20, 2024 @ 3:47pm

Update: Oct 20, 2024 @ 1:04pm

Update: Oct 20, 2024 @ 12:49pm

Debugging breadcrumbs

Update: Oct 20, 2024 @ 10:49am

Update: Oct 15, 2024 @ 9:11am

- Updated default behavior for targeting biologicals (on if turret can target characters) and neutrals (off) to be consistent across survival and creative world. Only applies to newly placed turrets, will not impact existing BPs.

Update: Oct 14, 2024 @ 7:35pm

- Fixed BaseDamageCutoff not including scaling

Update: Oct 14, 2024 @ 1:23pm

Helps if I actually include all the files to update

Update: Oct 14, 2024 @ 10:27am

- Reworked hud info display to show size (diameter) of enemies instead of a block count based figure
- Reworked hud info to show speed, range, and name when minimized instead of threat, range, and name
- Added v205 (Contact) weapons to vanilla replacer