RimWorld

RimWorld

Sandstorms
Viser 11-20 af 40 forekomster
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Opdatering: 3. okt. 2023 kl. 10:21

fix: buildings on walls are considered outside and can break down even when between enclosed rooms

Opdatering: 29. sep. 2023 kl. 13:27

fix: the 'water freezes' mod causes sand to remain on water tiles when the sand fell on ice tiles

Opdatering: 31. aug. 2023 kl. 6:04

Feature: realistic planets: add integration

Opdatering: 21. juli 2023 kl. 12:21

Minor fix: Game condition implies sandstorms are always forced

Opdatering: 22. juni 2023 kl. 13:01

Refactor: Move Breakdown logic from harmony patch to WeatherEvent
Fix: Sand recache always uses current map rather than map with sandstorm

Opdatering: 15. juni 2023 kl. 3:15

Chore: Remove debug messages

Opdatering: 15. juni 2023 kl. 3:01

Fix: Sand not being removed due to over-tuned value difference checking

Opdatering: 13. juni 2023 kl. 13:50

Fix: Overambitious caching leading to x0 sand add rate

Opdatering: 11. juni 2023 kl. 4:20

Change: Increase sand buildup rate
Change: Reduce sandstorm commonality weight to 65% in most circumstances
Change: Reduce sandsturm duration to only last between 3-24 hours

Opdatering: 1. juni 2023 kl. 8:43

Fix: Stone smoothing terrain causes double-job with terrain issues