Squad
[15MB] Squad Plugin Framework
目前顯示第 11-20 項,共 21 項
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更新:2023 年 4 月 9 日 @ 下午 3:22

- Overhaul to most systems. Now uses collections to group plugins. Collections and plugins can now also be referenced by their ID, allowing 3rd party plugins to be required on a layer without source code access.

更新:2023 年 3 月 15 日 @ 下午 6:12

updated to Squad v4.3

更新:2023 年 2 月 18 日 @ 下午 10:54

- Added block list template manager

更新:2023 年 2 月 11 日 @ 下午 6:37

- Redone load gamemode system to be more modular
- Allow list gamemode now defined on line 3 of the per layer plugin .cfg
- Fixed required plugins not loading if no optional plugins were active

更新:2023 年 2 月 9 日 @ 上午 11:55

- Updated to Squad v4.2
- Added template plugin manager which automatically activates any installed plugins
- Added template plugin manager which uses an allow/block list for installed plugins
- Added description and required plugins to squad plugin parent

更新:2023 年 1 月 29 日 @ 下午 5:39

- Fixed plugins not loading on clients with high ping
- Moved to txt file saving instead of UE4 Save games, allowing users to more easily edit their plugins selection from their files
- Added logging to help debug any issues
- Removed redundant file to lower filesize

更新:2023 年 1 月 27 日 @ 下午 8:29

fixed template manager replication issues

更新:2023 年 1 月 27 日 @ 上午 8:16

moved template manager into its own folder

template manager change gamemode now uses squad instance change level

更新:2023 年 1 月 27 日 @ 上午 7:09

temp update

更新:2023 年 1 月 25 日 @ 下午 9:15

cooked for linux