Squad
[15MB] Squad Plugin Framework
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更新: 2023年4月9日 @ 15時22分

- Overhaul to most systems. Now uses collections to group plugins. Collections and plugins can now also be referenced by their ID, allowing 3rd party plugins to be required on a layer without source code access.

更新: 2023年3月15日 @ 18時12分

updated to Squad v4.3

更新: 2023年2月18日 @ 22時54分

- Added block list template manager

更新: 2023年2月11日 @ 18時37分

- Redone load gamemode system to be more modular
- Allow list gamemode now defined on line 3 of the per layer plugin .cfg
- Fixed required plugins not loading if no optional plugins were active

更新: 2023年2月9日 @ 11時55分

- Updated to Squad v4.2
- Added template plugin manager which automatically activates any installed plugins
- Added template plugin manager which uses an allow/block list for installed plugins
- Added description and required plugins to squad plugin parent

更新: 2023年1月29日 @ 17時39分

- Fixed plugins not loading on clients with high ping
- Moved to txt file saving instead of UE4 Save games, allowing users to more easily edit their plugins selection from their files
- Added logging to help debug any issues
- Removed redundant file to lower filesize

更新: 2023年1月27日 @ 20時29分

fixed template manager replication issues

更新: 2023年1月27日 @ 8時16分

moved template manager into its own folder

template manager change gamemode now uses squad instance change level

更新: 2023年1月27日 @ 7時09分

temp update

更新: 2023年1月25日 @ 21時15分

cooked for linux