Squad

Squad

[15MB] Squad Plugin Framework
Zobrazuje se 11–20 z 21 položek
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Aktualizace: 9. dub. 2023 v 15.22

- Overhaul to most systems. Now uses collections to group plugins. Collections and plugins can now also be referenced by their ID, allowing 3rd party plugins to be required on a layer without source code access.

Aktualizace: 15. bře. 2023 v 18.12

updated to Squad v4.3

Aktualizace: 18. úno. 2023 v 22.54

- Added block list template manager

Aktualizace: 11. úno. 2023 v 18.37

- Redone load gamemode system to be more modular
- Allow list gamemode now defined on line 3 of the per layer plugin .cfg
- Fixed required plugins not loading if no optional plugins were active

Aktualizace: 9. úno. 2023 v 11.55

- Updated to Squad v4.2
- Added template plugin manager which automatically activates any installed plugins
- Added template plugin manager which uses an allow/block list for installed plugins
- Added description and required plugins to squad plugin parent

Aktualizace: 29. led. 2023 v 17.39

- Fixed plugins not loading on clients with high ping
- Moved to txt file saving instead of UE4 Save games, allowing users to more easily edit their plugins selection from their files
- Added logging to help debug any issues
- Removed redundant file to lower filesize

Aktualizace: 27. led. 2023 v 20.29

fixed template manager replication issues

Aktualizace: 27. led. 2023 v 8.16

moved template manager into its own folder

template manager change gamemode now uses squad instance change level

Aktualizace: 27. led. 2023 v 7.09

temp update

Aktualizace: 25. led. 2023 v 21.15

cooked for linux