Total War: WARHAMMER III

Total War: WARHAMMER III

Skaven Settlements: AI Use Under-Cities
28 sonuçtan 11 ile 20 arası gösteriliyor
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Güncelleme: 22 Şub 2024 @ 8:28
Güncelleyen: Acephelos

- Updated the pack for patch 4.2. No changes seemed necessary.

Güncelleme: 19 Şub 2024 @ 16:54
Güncelleyen: Acephelos

- Corrected a timing issue where starting under-cities were detected has being unfit for any under-city templates on turn 1, when the Allow Players MCT setting was enabled.
- Corrected an issue where enabling or disabling an under-building via MCT (after a campaign has started) was not correctly enabling or disabling the building.

Güncelleme: 30 Oca 2024 @ 11:42
Güncelleyen: Acephelos

- Added the aiut_ prefix to the API functions to prevent conflicts with other global functions from other mods.

Güncelleme: 30 Oca 2024 @ 10:56
Güncelleyen: Acephelos

- This system will now ignore new under-cities created by the Vermintide end-game crisis until the under-expansion phase of the crisis ends.

Güncelleme: 21 Oca 2024 @ 15:45
Güncelleyen: Acephelos

- Added support for saving and loading campaigns.

Güncelleme: 21 Oca 2024 @ 15:38
Güncelleyen: Acephelos

- Reworked the entire system. It is now superior to the previous system.
- Added some additional MCT settings. Some only exist after starting a campaign.
- Created an API that will allow this mod to work with modded under-buildings, if the mod authors choose to create under-city templates for this system to use.

Güncelleme: 21 Kas 2023 @ 10:33
Güncelleyen: Acephelos

Re-saved pack for patch 4.1. No changes made.

Güncelleme: 31 Ağu 2023 @ 11:26

Güncelleme: 30 Nis 2023 @ 8:06

- Added MCT integration.

Güncelleme: 23 Nis 2023 @ 10:47

- Created and introduced a sorted_pairs() function that should prevent multiplayer desyncs caused by the game state becoming divergent when looping over a dictionary table.