Total War: WARHAMMER III

Total War: WARHAMMER III

Skaven Settlements: AI Use Under-Cities
11–20/28 bejegyzés mutatása
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Frissítés: 2024. febr. 22. @ 8:28
Acephelos által

- Updated the pack for patch 4.2. No changes seemed necessary.

Frissítés: 2024. febr. 19. @ 16:54
Acephelos által

- Corrected a timing issue where starting under-cities were detected has being unfit for any under-city templates on turn 1, when the Allow Players MCT setting was enabled.
- Corrected an issue where enabling or disabling an under-building via MCT (after a campaign has started) was not correctly enabling or disabling the building.

Frissítés: 2024. jan. 30. @ 11:42
Acephelos által

- Added the aiut_ prefix to the API functions to prevent conflicts with other global functions from other mods.

Frissítés: 2024. jan. 30. @ 10:56
Acephelos által

- This system will now ignore new under-cities created by the Vermintide end-game crisis until the under-expansion phase of the crisis ends.

Frissítés: 2024. jan. 21. @ 15:45
Acephelos által

- Added support for saving and loading campaigns.

Frissítés: 2024. jan. 21. @ 15:38
Acephelos által

- Reworked the entire system. It is now superior to the previous system.
- Added some additional MCT settings. Some only exist after starting a campaign.
- Created an API that will allow this mod to work with modded under-buildings, if the mod authors choose to create under-city templates for this system to use.

Frissítés: 2023. nov. 21. @ 10:33
Acephelos által

Re-saved pack for patch 4.1. No changes made.

Frissítés: 2023. aug. 31. @ 11:26

Frissítés: 2023. ápr. 30. @ 8:06

- Added MCT integration.

Frissítés: 2023. ápr. 23. @ 10:47

- Created and introduced a sorted_pairs() function that should prevent multiplayer desyncs caused by the game state becoming divergent when looping over a dictionary table.