Total War: WARHAMMER III

Total War: WARHAMMER III

Skaven Settlements: AI Use Under-Cities
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更新:2024年2月22日 @ 8時28分
更新者:Acephelos

- Updated the pack for patch 4.2. No changes seemed necessary.

更新:2024年2月19日 @ 16時54分
更新者:Acephelos

- Corrected a timing issue where starting under-cities were detected has being unfit for any under-city templates on turn 1, when the Allow Players MCT setting was enabled.
- Corrected an issue where enabling or disabling an under-building via MCT (after a campaign has started) was not correctly enabling or disabling the building.

更新:2024年1月30日 @ 11時42分
更新者:Acephelos

- Added the aiut_ prefix to the API functions to prevent conflicts with other global functions from other mods.

更新:2024年1月30日 @ 10時56分
更新者:Acephelos

- This system will now ignore new under-cities created by the Vermintide end-game crisis until the under-expansion phase of the crisis ends.

更新:2024年1月21日 @ 15時45分
更新者:Acephelos

- Added support for saving and loading campaigns.

更新:2024年1月21日 @ 15時38分
更新者:Acephelos

- Reworked the entire system. It is now superior to the previous system.
- Added some additional MCT settings. Some only exist after starting a campaign.
- Created an API that will allow this mod to work with modded under-buildings, if the mod authors choose to create under-city templates for this system to use.

更新:2023年11月21日 @ 10時33分
更新者:Acephelos

Re-saved pack for patch 4.1. No changes made.

更新:2023年8月31日 @ 11時26分

更新:2023年4月30日 @ 8時06分

- Added MCT integration.

更新:2023年4月23日 @ 10時47分

- Created and introduced a sorted_pairs() function that should prevent multiplayer desyncs caused by the game state becoming divergent when looping over a dictionary table.