全軍破敵:戰鎚3

全軍破敵:戰鎚3

Skaven Settlements: AI Use Under-Cities
目前顯示第 11-20 項,共 28 項
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更新:2024 年 2 月 22 日 @ 上午 8:28
Acephelos 發表

- Updated the pack for patch 4.2. No changes seemed necessary.

更新:2024 年 2 月 19 日 @ 下午 4:54
Acephelos 發表

- Corrected a timing issue where starting under-cities were detected has being unfit for any under-city templates on turn 1, when the Allow Players MCT setting was enabled.
- Corrected an issue where enabling or disabling an under-building via MCT (after a campaign has started) was not correctly enabling or disabling the building.

更新:2024 年 1 月 30 日 @ 上午 11:42
Acephelos 發表

- Added the aiut_ prefix to the API functions to prevent conflicts with other global functions from other mods.

更新:2024 年 1 月 30 日 @ 上午 10:56
Acephelos 發表

- This system will now ignore new under-cities created by the Vermintide end-game crisis until the under-expansion phase of the crisis ends.

更新:2024 年 1 月 21 日 @ 下午 3:45
Acephelos 發表

- Added support for saving and loading campaigns.

更新:2024 年 1 月 21 日 @ 下午 3:38
Acephelos 發表

- Reworked the entire system. It is now superior to the previous system.
- Added some additional MCT settings. Some only exist after starting a campaign.
- Created an API that will allow this mod to work with modded under-buildings, if the mod authors choose to create under-city templates for this system to use.

更新:2023 年 11 月 21 日 @ 上午 10:33
Acephelos 發表

Re-saved pack for patch 4.1. No changes made.

更新:2023 年 8 月 31 日 @ 上午 11:26

更新:2023 年 4 月 30 日 @ 上午 8:06

- Added MCT integration.

更新:2023 年 4 月 23 日 @ 上午 10:47

- Created and introduced a sorted_pairs() function that should prevent multiplayer desyncs caused by the game state becoming divergent when looping over a dictionary table.