Total War: WARHAMMER III

Total War: WARHAMMER III

Rune Golems ( Vanilla 6.X ) ( MCT Support ) (REQUIRES ASSET PACK)
กำลังแสดง 11-20 จาก 26 รายการ
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อัปเดต: 7 ก.พ. 2023 @ 5: 41pm

อัปเดต: 7 ก.พ. 2023 @ 3: 57pm

Reverting to legacy MCT for now

อัปเดต: 6 ก.พ. 2023 @ 2: 35am

-Fixed MCT Settings not Showing

อัปเดต: 31 ม.ค. 2023 @ 5: 00pm

-Reverted the Movement debuff
-debuffed HP of RoR to 25000
-added a Golem to tier 5 settlement garrison

อัปเดต: 5 ธ.ค. 2022 @ 4: 11am

-MCT Support! You can now disable or enable units via MCT
-Rune Golem of Karak Zorn is now a proper RoR unit unlockable at lvl32

อัปเดต: 13 พ.ย. 2022 @ 6: 21pm

-Added a Special Unit for building the Hall of the Ancestors and Smith lvl5 in Karak Zorn

อัปเดต: 13 พ.ย. 2022 @ 12: 14am

-Added options for adding Unit Capacity
(Smith lvl5 + 1, Karak Zorn Landmark +10, Great Throne +1)
-Revert Unit Capacity to 1 for Rune Golems
-Added Buff Effect for having the Hall of Ancestors Building in Karak Zorn
-Fixed Rune Spells not showing in battles during campaign

อัปเดต: 8 พ.ย. 2022 @ 4: 32pm

-Changed Cannon Variant to Flame Cannon(for animation to match the lesser recoil)
-Disabled its right arm so that it won't look like its shooting a bow
-Tweaked the hammers a bit so that they wont looked crooked

อัปเดต: 7 พ.ย. 2022 @ 7: 01am

- Made them c h o n k i er
- Tweaked models for Rune Golem Great-Axe, Great-Hammer, and Cannons
- Changed look on Rune Golems with staffs
- Tweaks to animation hitboxes for Great-Axes and Hammer, should be more effective against infantry

อัปเดต: 5 พ.ย. 2022 @ 6: 36am

-Tweaked Glow fx locations and type
-Increased cost and upkeep up to 200