Total War: WARHAMMER III

Total War: WARHAMMER III

True World - IE Start Position Changes (2025 Update)
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Güncelleme: 3 Tem @ 22:24
Güncelleyen: Swissbob

Güncelleme: 19 Nis @ 11:44
Güncelleyen: Swissbob

Omens of Destruction Update:

-Moved Taurox to Khuresh to make room for CA moving Wurzag and to take advantage of the new space
-Moved Golgfag to Skrag's old starting position in Border Princes, as fitting his lore
-Moved Skrag's new camp to match his new starting position

Güncelleme: 27 May 2024 @ 10:09
Güncelleyen: Swissbob

-Moved Skarbran slightly to Daemon's Gate (helps his AI be more active by putting him on a collision course vs. Oxyotl and Lustria)
-Fixed Imrik's starting camera

Güncelleme: 25 May 2024 @ 9:48
Güncelleyen: Swissbob

Thrones of Decay update:
-Undid Imrik changes (he returns to the plain of Bones)
-Moved Epidemius to Dragon Isles
-Moved Baltazar to Mordheim
-Nerfed Clan Carrion and moved Mannfred to kickstart his expansion

Güncelleme: 19 Ara 2023 @ 19:14
Güncelleyen: Swissbob

Güncelleme: 18 Eki 2022 @ 14:53

2.2 Update! CA made my Kairos/Teclis changes official, so I took those out. I updated my Skrag and Alith Anar scripts to be compatible with CA's changes as well.

Güncelleme: 13 Eki 2022 @ 14:20

Jungle climate is now suitable for Imrik to accommodate his new starting position

Güncelleme: 7 Eki 2022 @ 22:34

Hotfix to prior patch -- Kevin was not starting near Mannfred properly

Güncelleme: 7 Eki 2022 @ 14:40

Mixu compatibility update! Made the script commands more robust, so it should now work with even mods that add or remove factions!

Güncelleme: 6 Eki 2022 @ 20:17

Small change to Daniel's AI enemy to help address an issue where in rare instances Daniel's AI would not capture his starting settlement and die in the first few turns