Total War: WARHAMMER III

Total War: WARHAMMER III

True World - IE Start Position Changes (2025 Update)
Zobrazuje se 1–10 z 11 položek
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Aktualizace: 3. čvc. v 22.24
provedl Swissbob

Aktualizace: 19. dub. v 11.44
provedl Swissbob

Omens of Destruction Update:

-Moved Taurox to Khuresh to make room for CA moving Wurzag and to take advantage of the new space
-Moved Golgfag to Skrag's old starting position in Border Princes, as fitting his lore
-Moved Skrag's new camp to match his new starting position

Aktualizace: 27. kvě. 2024 v 10.09
provedl Swissbob

-Moved Skarbran slightly to Daemon's Gate (helps his AI be more active by putting him on a collision course vs. Oxyotl and Lustria)
-Fixed Imrik's starting camera

Aktualizace: 25. kvě. 2024 v 9.48
provedl Swissbob

Thrones of Decay update:
-Undid Imrik changes (he returns to the plain of Bones)
-Moved Epidemius to Dragon Isles
-Moved Baltazar to Mordheim
-Nerfed Clan Carrion and moved Mannfred to kickstart his expansion

Aktualizace: 19. pro. 2023 v 19.14
provedl Swissbob

Aktualizace: 18. říj. 2022 v 14.53

2.2 Update! CA made my Kairos/Teclis changes official, so I took those out. I updated my Skrag and Alith Anar scripts to be compatible with CA's changes as well.

Aktualizace: 13. říj. 2022 v 14.20

Jungle climate is now suitable for Imrik to accommodate his new starting position

Aktualizace: 7. říj. 2022 v 22.34

Hotfix to prior patch -- Kevin was not starting near Mannfred properly

Aktualizace: 7. říj. 2022 v 14.40

Mixu compatibility update! Made the script commands more robust, so it should now work with even mods that add or remove factions!

Aktualizace: 6. říj. 2022 v 20.17

Small change to Daniel's AI enemy to help address an issue where in rare instances Daniel's AI would not capture his starting settlement and die in the first few turns