Total War: WARHAMMER III

Total War: WARHAMMER III

True World - IE Start Position Changes (2025 Update)
Näytetään 1–10 / 11
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Päivitys: 3.7. klo 22.24
tekijältä Swissbob

Päivitys: 19.4. klo 11.44
tekijältä Swissbob

Omens of Destruction Update:

-Moved Taurox to Khuresh to make room for CA moving Wurzag and to take advantage of the new space
-Moved Golgfag to Skrag's old starting position in Border Princes, as fitting his lore
-Moved Skrag's new camp to match his new starting position

Päivitys: 27.5.2024 klo 10.09
tekijältä Swissbob

-Moved Skarbran slightly to Daemon's Gate (helps his AI be more active by putting him on a collision course vs. Oxyotl and Lustria)
-Fixed Imrik's starting camera

Päivitys: 25.5.2024 klo 9.48
tekijältä Swissbob

Thrones of Decay update:
-Undid Imrik changes (he returns to the plain of Bones)
-Moved Epidemius to Dragon Isles
-Moved Baltazar to Mordheim
-Nerfed Clan Carrion and moved Mannfred to kickstart his expansion

Päivitys: 19.12.2023 klo 19.14
tekijältä Swissbob

Päivitys: 18.10.2022 klo 14.53

2.2 Update! CA made my Kairos/Teclis changes official, so I took those out. I updated my Skrag and Alith Anar scripts to be compatible with CA's changes as well.

Päivitys: 13.10.2022 klo 14.20

Jungle climate is now suitable for Imrik to accommodate his new starting position

Päivitys: 7.10.2022 klo 22.34

Hotfix to prior patch -- Kevin was not starting near Mannfred properly

Päivitys: 7.10.2022 klo 14.40

Mixu compatibility update! Made the script commands more robust, so it should now work with even mods that add or remove factions!

Päivitys: 6.10.2022 klo 20.17

Small change to Daniel's AI enemy to help address an issue where in rare instances Daniel's AI would not capture his starting settlement and die in the first few turns