Total War: WARHAMMER III
True World - IE Start Position Changes (2025 Update)
Εμφάνιση 1-10 από 11 καταχωρίσεις
< 1  2 >
Ενημέρωση: 3 Ιουλ στις 22:24
από Swissbob

Ενημέρωση: 19 Απρ στις 11:44
από Swissbob

Omens of Destruction Update:

-Moved Taurox to Khuresh to make room for CA moving Wurzag and to take advantage of the new space
-Moved Golgfag to Skrag's old starting position in Border Princes, as fitting his lore
-Moved Skrag's new camp to match his new starting position

Ενημέρωση: 27 Μαϊ 2024 στις 10:09
από Swissbob

-Moved Skarbran slightly to Daemon's Gate (helps his AI be more active by putting him on a collision course vs. Oxyotl and Lustria)
-Fixed Imrik's starting camera

Ενημέρωση: 25 Μαϊ 2024 στις 9:48
από Swissbob

Thrones of Decay update:
-Undid Imrik changes (he returns to the plain of Bones)
-Moved Epidemius to Dragon Isles
-Moved Baltazar to Mordheim
-Nerfed Clan Carrion and moved Mannfred to kickstart his expansion

Ενημέρωση: 19 Δεκ 2023 στις 19:14
από Swissbob

Ενημέρωση: 18 Οκτ 2022 στις 14:53

2.2 Update! CA made my Kairos/Teclis changes official, so I took those out. I updated my Skrag and Alith Anar scripts to be compatible with CA's changes as well.

Ενημέρωση: 13 Οκτ 2022 στις 14:20

Jungle climate is now suitable for Imrik to accommodate his new starting position

Ενημέρωση: 7 Οκτ 2022 στις 22:34

Hotfix to prior patch -- Kevin was not starting near Mannfred properly

Ενημέρωση: 7 Οκτ 2022 στις 14:40

Mixu compatibility update! Made the script commands more robust, so it should now work with even mods that add or remove factions!

Ενημέρωση: 6 Οκτ 2022 στις 20:17

Small change to Daniel's AI enemy to help address an issue where in rare instances Daniel's AI would not capture his starting settlement and die in the first few turns