Garry's Mod

Garry's Mod

Half-Life 2 Entities++
Zobrazuje se 1–10 z 13 položek
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Aktualizace: 2. zář. 2024 v 14.40
provedl LegAz

Fixed error with 'hl2epp_BinocularsFOV_Goal' var

Aktualizace: 9. kvě. 2023 v 14.08

Block Activate property func from executing if tripmine is already active.

Aktualizace: 9. kvě. 2023 v 13.32

Remove no longer needed global entities.

Aktualizace: 9. kvě. 2023 v 13.19

List of changes:
* Removed no longer needed net message and renamed remaining one to follow the naming convention
* Moved global states toggling to spawn menu instead of entity spawn (it's now located in the Spawn menu -> Utilities -> Admin -> Global States)
* Switched to Entity:StartLoopingSound instead from CreateSound
* Another binoculars prediction fix
* Tripmine activation time removed. Now it activates only after selecting "Activate" property in the context menu

Aktualizace: 9. kvě. 2023 v 6.17

Fix prediction breaking intended binoculars behaviour.

Aktualizace: 1. lis. 2022 v 14.46

Improved dissolver entity touch logic.

Aktualizace: 30. říj. 2022 v 12.52

List of changes:
- Added zoom functionality to combine binoculars entity;
- Renamed hooks and NWVars to avoid possible collisions.

Aktualizace: 16. říj. 2022 v 16.53

Added notification for already existing global state entity.

Aktualizace: 11. zář. 2022 v 4.32

List of changes:
- Removed redundant code from combine lamps;
- Improved tripmine and add Global States notifications;
- Rotate combine ground turret on spawn by 180 degrees;
- Moved combine ground turret holder above entity itself.

Aktualizace: 5. zář. 2022 v 12.00

Added slam tripmine