Garry's Mod

Garry's Mod

Half-Life 2 Entities++
86 条留言
juanchopepe66 7 月 28 日 下午 3:19 
is the cristal bulk?
RMS Titanic 2024 年 11 月 13 日 下午 12:20 
Is it possible to disable the APC ai?
NextKurome76TheSoldier 2024 年 9 月 2 日 下午 1:30 
[Half-Life 2 Entities++] lua/entities/hl2ep_combine_binoculars.lua:132: attempt to index field 'hl2epp_BinocularsFOV_Goal' (a nil value)
1. v - lua/entities/hl2ep_combine_binoculars.lua:132
2. unknown - lua/includes/modules/hook.lua:96
Artyomka2016 2024 年 8 月 29 日 上午 1:15 
а ты можеш зделать half life 2 full entitis😊
Chair 2024 年 5 月 27 日 下午 1:50 
oh this was made in 2015
Chair 2024 年 5 月 27 日 下午 1:49 
the crab cart thing dont work
lucariogamer1337 2024 年 4 月 19 日 上午 10:51 
this addon is broken
MettiFrags0010 2024 年 1 月 16 日 下午 1:40 
[Half-Life 2 Entities++] lua/entities/hl2ep_combine_binoculars.lua:132: attempt to index field 'hl2epp_BinocularsFOV_Goal' (a nil value)
1. v - lua/entities/hl2ep_combine_binoculars.lua:132
2. unknown - lua/includes/modules/hook.lua:96
Bonnie 2023 年 12 月 2 日 上午 6:26 
Cheers lad
Autumnis 2023 年 10 月 21 日 上午 11:08 
Nevermind, it seems to have somehow fixed itself?
Autumnis 2023 年 10 月 21 日 上午 11:00 
Not sure if this is still being updated, but the binoculars are incompatible with player depends model. The error indicates they're both doing something with the view, which spams errors even when binoculars aren't spawned.
Grub 2023 年 9 月 8 日 上午 6:44 
cool, idk what else to say, its just cool, i mean like why would i not want it
Serpl 2023 年 7 月 13 日 上午 3:23 
Are you from USA? You american history X?
Spooky Scrunk 2023 年 7 月 7 日 上午 9:50 
This addon saved me so much time editing
pixleidiot 2023 年 5 月 17 日 上午 10:46 
thamks
LegAz  [作者] 2023 年 5 月 15 日 上午 4:05 
Just spawn it while looking at the door
pixleidiot 2023 年 5 月 14 日 上午 11:58 
how to use the door lock
C++ 2023 年 4 月 29 日 上午 9:59 
how to make citadel energy core entity bigger
LegAz  [作者] 2023 年 4 月 24 日 上午 12:18 
Maybee there's something blocking InitPostEntity call?
andrew10ok 2023 年 4 月 23 日 上午 12:11 
It seemed to be pretty random, I tried it with all of my addons and it worked fine, rebooted gmod a hour later and the addon started giving errors, I have nothing that changes the hud or FOV, so unless it somehow conflicts with addon NPCs, Idk
... 2023 年 4 月 22 日 下午 3:09 
Okay i did a little bid of testing and i'm kinda stumped, I thought It was
Half-Life 2 Customizable HUD because of the Hl2epp_binocularsFOV_Goal but nope.
Thought It was Toggle Globals nope. Pretty much I'm kinda out of ideas of whats causing it
because I don't really have a lot of mods that i think would cause this.
LegAz  [作者] 2023 年 4 月 22 日 下午 2:47 
Do the same and tell me about the results
... 2023 年 4 月 22 日 下午 2:45 
I'm also having what andrew10ok is experiencing, It was working fine until today.
LegAz  [作者] 2023 年 4 月 22 日 上午 10:50 
addons*
LegAz  [作者] 2023 年 4 月 22 日 上午 10:42 
Try using this addon with every other addon disabled and tell me if there is any difference
andrew10ok 2023 年 4 月 22 日 上午 10:24 
I loaded in the map and started getting this error (almost at x20000 error count as of writing this)
andrew10ok 2023 年 4 月 22 日 上午 10:23 
[Half-Life 2 Entities++] lua/entities/hl2ep_combine_binoculars.lua:134: attempt to index field 'hl2epp_BinocularsFOV_Goal' (a nil value)
1. v - lua/entities/hl2ep_combine_binoculars.lua:134
2. unknown - lua/includes/modules/hook.lua:96
LegAz  [作者] 2023 年 4 月 20 日 上午 3:53 
I've checked and confirmed that this is indeed the case. But unfortunately, I didn't implement this from the original addon. So, combine lock entity just simply locks the door. Might give it a try someday, but as for now, I see no performant way to implement this (the original addon, for example, calls ents.FindInSphere() every tick and loops through entities found in it (which is non-performant as hell).
C Y B E R O N I N 2023 年 4 月 20 日 上午 12:44 
the original combine lock from entities plus would snap on to the door and would allow combine class things to go through, does this work the same? i cant just snap it on doors i've noticed sorry im lil dumb
LegAz  [作者] 2023 年 4 月 19 日 下午 9:59 
Literally just locks the door it been placed on
C Y B E R O N I N 2023 年 4 月 19 日 下午 9:48 
how does your combine lock work?
washer28 2023 年 3 月 27 日 下午 11:45 
pls make crab canister for admins my friend is crashing my server with canisters
LegAz  [作者] 2023 年 1 月 24 日 上午 5:10 
@Aviation no, you can't. I wanted locker entity to be somewhat simillar to one present in HL2
Viserys 2023 年 1 月 24 日 上午 2:01 
oh cool, can you unlock the door aswell? thanks btw :steamthumbsup:
LegAz  [作者] 2023 年 1 月 23 日 上午 5:26 
@Avilation, they're being locked automaticly (just spawn entity while looking on the valid door)
LegAz  [作者] 2023 年 1 月 23 日 上午 5:25 
@doe, under what circumstances this error occured?
Viserys 2023 年 1 月 23 日 上午 5:20 
does combine lock lock doors if so how?
skaduryk 2023 年 1 月 22 日 上午 6:57 
[Half-Life 2 Entities++] lua/entities/hl2ep_combine_binoculars.lua:134: attempt to index field 'hl2epp_BinocularsFOV_Goal' (a nil value)
1. fn - lua/entities/hl2ep_combine_binoculars.lua:134
2. unknown - lua/ulib/shared/hook.lua:109

Has something to do with binoculars, any idea how to fix?
Turret moment 2022 年 12 月 3 日 上午 7:41 
And also npc_blob and the cut combine cannon?
happy 2022 年 11 月 11 日 上午 5:06 
can you make autogun from epsiode 2
LegAz  [作者] 2022 年 10 月 30 日 下午 12:56 
No, because I'm busy right now with making combine mortar entity work.
Gazzer 2022 年 10 月 24 日 上午 7:41 
could you make the combine lamp cast shadows?
LegAz  [作者] 2022 年 10 月 15 日 上午 5:26 
I've checked supply crate entity and clarified that this bug occurs only if the player and entity meets requirements stated on the item_dynamic_resupply wiki page.
https://imgur.com/a/tvhoAZ6
sompychessrabies 2022 年 10 月 14 日 下午 9:35 
It may sometimes be infinite, though
sompychessrabies 2022 年 10 月 14 日 下午 9:24 
Alright, its not an infinite spawn in regards to the bug, but it does it a couple times then stops
sompychessrabies 2022 年 10 月 14 日 下午 9:17 
Oh yeah and I discovered that shotgun ammo will continue to spawn even after the supply crate is broken, if you wanna fix that
sompychessrabies 2022 年 10 月 14 日 下午 9:01 
If you'd like, I would reccomend making it more like hl2 boxes, depending on what you need the most (ex. low on pistol ammo)
sompychessrabies 2022 年 10 月 14 日 下午 9:00 
Only issue is that the supply crates nonstop give shotgun ammo
IzzyM 2022 年 10 月 10 日 上午 4:43 
NO, THAT WAS OUR FAVOURITE BUTTON CLICKER!!!
LegAz  [作者] 2022 年 10 月 10 日 上午 4:39 
Read "What was removed and why" section