Rise of Nations: Extended Edition

Rise of Nations: Extended Edition

Rise of Humankind - Script
Mostrando 1-10 de 10 aportaciones
Actualización: 18 AGO 2024 a las 12:29 p. m.
por Tark

Fixed AI missile silo building behaviour

Actualización: 27 MAR 2024 a las 1:53 a. m.
por Tark

Changes:
- Further improvements on resource management for the AI, which should increase difficulty and late game capability
- AI now builds more farms depending on the city level
- AI builds more artillery
- Resource boost calculation has been adjusted to especially help the AI with their midgame
- AI now needs a bigger unit amount advantage before activating their military

Fixes:
- Fixed a calculation that could result in a division by 0, which would crash and stop the script for the remainder of the match

Actualización: 28 FEB 2024 a las 12:15 a. m.
por Tark

(Hopefully) made the AI more capable in regards to military in the early game

Actualización: 6 FEB 2024 a las 1:49 a. m.
por Tark

Fundamental changes to caravan wealth correction

Actualización: 7 ENE 2024 a las 1:36 p. m.
por Tark

- Added new AI army compositions that hopefully spice up the game a bit
- Fixed a bug with the army composition system that lead to the AI building less units than they were supposed to
- Now forces the AI to buy really cheap resources when they can afford it

Actualización: 22 AGO 2023 a las 8:52 a. m.

Fixes and changes:
- AIs start with a smaller resource boost and should spend more on units over the course of the game
- AIs won't build Priests anymore as they weren't using them
- AIs should now upgrade their scouts properly

Actualización: 10 ABR 2023 a las 11:12 a. m.

AIs now properly build:
- Modern resource buildings in Information Age
- AA defences from Industrial Age onward
- Conventional Missiles

This update also contains compatibility with the new future units of the corresponding update of the main mod.

Actualización: 19 FEB 2022 a las 6:05 a. m.

- AI now builds a lot more towers and hopefully units to counter enemy attacks, especially in early game

Actualización: 1 DIC 2021 a las 12:28 p. m.

Performance improvements

Actualización: 27 SEP 2021 a las 11:37 a. m.