Teardown

Teardown

Structural Integrity & Collateral Damage System
Näytetään 1–10 / 46
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Päivitys: 29.7.2023 klo 12.33

Bugfix for static processing not respecting Maximum Calculations.

Päivitys: 27.7.2023 klo 22.24

Major update.
In-game settings editor. (Key bind must be set first by going into the mod options.)
3 settings presets have been added. Click them to load it, and toggle the save mode to save it.
Settings menu now has sound effects.
Buttons now say On/Off rather than true/false.
Quick-saving and quick-loading have been fixed.
Code optimization.
Experimental fix for cars being damaged.

Päivitys: 27.7.2023 klo 22.24

Päivitys: 27.7.2023 klo 22.24

Päivitys: 27.7.2023 klo 22.21

Päivitys: 21.10.2021 klo 23.23

Added outline around buttons.
Fixed a problem with button sizes being too small or large.

Päivitys: 16.9.2021 klo 2.08

Improve addressable scope of Performance System activation functions.

Päivitys: 16.9.2021 klo 1.51

Fixed a problem where null variables are still valid when on a fresh save.
Variables were stuck at 0 when on a new save because null variables, rather than reporting nil, would report they still exist.

Päivitys: 13.9.2021 klo 14.52

Remove debug code.

Päivitys: 13.9.2021 klo 14.51

Additional fix to default unsaved values.