Squad
SATCOM
276개 중 171~180개 표시 중
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업데이트: 2022년 3월 13일 @ 오후 8시 09분

-Fixed issue with repairing not working at all
-Commander selection menu and other UI tweaks

업데이트: 2022년 3월 6일 @ 오전 4시 50분

Hotfix to revert sky texture to HDR format (DXT1 was causing massive FPS drops in game but not in-editor, sorry!)

업데이트: 2022년 3월 5일 @ 오후 1시 41분

Hotfix to correct level files

업데이트: 2022년 3월 5일 @ 오후 1시 33분

Performance changes to grass, sky texture, and cave meshes

업데이트: 2022년 3월 4일 @ 오후 11시 36분

-2.14 compatibility
-Performance improvements to landscape material
-Artillery cooldown reduced from 10 minutes to 4.5 minutes, but also made less accurate. Random explosion radius increased from 30m to 45m, making it take 7 shots to kill an HQ instead of 3.
-Artillery price reduced to 3500/3500.
-Artillery power consumption reduced from 200 to 150 (2 powerplants to 1.5)
-Artillery build time reduced from 90 to 60 seconds
-HQ has side exits, and a way to get to roof bunkers

업데이트: 2022년 2월 28일 @ 오후 10시 37분

Reverted HQ starting points back to 5k/5k

업데이트: 2022년 2월 28일 @ 오후 10시 23분

-Artillery cooldown reduced from 10 minutes to 4.5 minutes, but also made less accurate. Random explosion radius increased from 30m to 45m, making it take 7 shots to kill an HQ instead of 3.
-Artillery price reduced to 3500/3500.
-Artillery power consumption reduced from 200 to 150 (2 powerplants to 1.5)
-Artillery build time reduced from 90 to 60 seconds
-HQ has side exits, and a way to get to roof bunkers
-More performance changes

업데이트: 2022년 2월 27일 @ 오후 4시 14분

Dropped many unnecessarily high res texture for (VRAM / memory bandwidth) GPU performance

업데이트: 2022년 2월 27일 @ 오전 11시 34분

Removed tessellation from base landscape material

업데이트: 2022년 2월 27일 @ 오전 10시 41분

Temporarily removed all trees