DayZ
DayZ Editor Loader
Ergebnisse 31–40 von 50
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Update: 29. Nov. 2020 um 12:44

- Fixed application hang on respawn

Update: 29. Nov. 2020 um 11:35

- Fixed major lag and crash glitches (along with HEAP violations)

Update: 29. Nov. 2020 um 10:48

- Fix for null pointer error on load (possible crash)

Update: 27. Nov. 2020 um 11:00

- Fixed bug that caused buildings to not delete upon first join of a server

Update: 27. Nov. 2020 um 10:08

- Large optimization to building creation

Update: 27. Nov. 2020 um 8:45

- General fixes for optimization and client crashes

Update: 23. Nov. 2020 um 10:58

- Fixed FPS issues on client along with some various crashes

Update: 23. Nov. 2020 um 9:53

- Fixed several issues causing client crashes

Update: 23. Nov. 2020 um 5:50

- Fixed a major bug that would cause buildings to not properly delete on clients

Update: 21. Nov. 2020 um 6:52

- Added ExportLootData value to EditorLoaderModule (to export loot, set EditorLoaderModule.ExportLootData = true in your init.c)