DayZ
DayZ Editor Loader
Näytetään 31–40 / 50
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Päivitys: 29.11.2020 klo 12.44

- Fixed application hang on respawn

Päivitys: 29.11.2020 klo 11.35

- Fixed major lag and crash glitches (along with HEAP violations)

Päivitys: 29.11.2020 klo 10.48

- Fix for null pointer error on load (possible crash)

Päivitys: 27.11.2020 klo 11.00

- Fixed bug that caused buildings to not delete upon first join of a server

Päivitys: 27.11.2020 klo 10.08

- Large optimization to building creation

Päivitys: 27.11.2020 klo 8.45

- General fixes for optimization and client crashes

Päivitys: 23.11.2020 klo 10.58

- Fixed FPS issues on client along with some various crashes

Päivitys: 23.11.2020 klo 9.53

- Fixed several issues causing client crashes

Päivitys: 23.11.2020 klo 5.50

- Fixed a major bug that would cause buildings to not properly delete on clients

Päivitys: 21.11.2020 klo 6.52

- Added ExportLootData value to EditorLoaderModule (to export loot, set EditorLoaderModule.ExportLootData = true in your init.c)