DayZ
DayZ Editor Loader
Showing 31-40 of 50 entries
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Update: Nov 29, 2020 @ 12:44pm

- Fixed application hang on respawn

Update: Nov 29, 2020 @ 11:35am

- Fixed major lag and crash glitches (along with HEAP violations)

Update: Nov 29, 2020 @ 10:48am

- Fix for null pointer error on load (possible crash)

Update: Nov 27, 2020 @ 11:00am

- Fixed bug that caused buildings to not delete upon first join of a server

Update: Nov 27, 2020 @ 10:08am

- Large optimization to building creation

Update: Nov 27, 2020 @ 8:45am

- General fixes for optimization and client crashes

Update: Nov 23, 2020 @ 10:58am

- Fixed FPS issues on client along with some various crashes

Update: Nov 23, 2020 @ 9:53am

- Fixed several issues causing client crashes

Update: Nov 23, 2020 @ 5:50am

- Fixed a major bug that would cause buildings to not properly delete on clients

Update: Nov 21, 2020 @ 6:52am

- Added ExportLootData value to EditorLoaderModule (to export loot, set EditorLoaderModule.ExportLootData = true in your init.c)