DayZ
DayZ Editor Loader
31-40 van 50 items weergegeven
< 1  2  3  4  5 >
Update: 29 nov 2020 om 12:44

- Fixed application hang on respawn

Update: 29 nov 2020 om 11:35

- Fixed major lag and crash glitches (along with HEAP violations)

Update: 29 nov 2020 om 10:48

- Fix for null pointer error on load (possible crash)

Update: 27 nov 2020 om 11:00

- Fixed bug that caused buildings to not delete upon first join of a server

Update: 27 nov 2020 om 10:08

- Large optimization to building creation

Update: 27 nov 2020 om 8:45

- General fixes for optimization and client crashes

Update: 23 nov 2020 om 10:58

- Fixed FPS issues on client along with some various crashes

Update: 23 nov 2020 om 9:53

- Fixed several issues causing client crashes

Update: 23 nov 2020 om 5:50

- Fixed a major bug that would cause buildings to not properly delete on clients

Update: 21 nov 2020 om 6:52

- Added ExportLootData value to EditorLoaderModule (to export loot, set EditorLoaderModule.ExportLootData = true in your init.c)