DayZ
DayZ Editor Loader
Показване на 31 — 40 от 50 постъпления
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Обновление: 29 ноем. 2020 в 12:44

- Fixed application hang on respawn

Обновление: 29 ноем. 2020 в 11:35

- Fixed major lag and crash glitches (along with HEAP violations)

Обновление: 29 ноем. 2020 в 10:48

- Fix for null pointer error on load (possible crash)

Обновление: 27 ноем. 2020 в 11:00

- Fixed bug that caused buildings to not delete upon first join of a server

Обновление: 27 ноем. 2020 в 10:08

- Large optimization to building creation

Обновление: 27 ноем. 2020 в 8:45

- General fixes for optimization and client crashes

Обновление: 23 ноем. 2020 в 10:58

- Fixed FPS issues on client along with some various crashes

Обновление: 23 ноем. 2020 в 9:53

- Fixed several issues causing client crashes

Обновление: 23 ноем. 2020 в 5:50

- Fixed a major bug that would cause buildings to not properly delete on clients

Обновление: 21 ноем. 2020 в 6:52

- Added ExportLootData value to EditorLoaderModule (to export loot, set EditorLoaderModule.ExportLootData = true in your init.c)