Sid Meier's Civilization VI

Sid Meier's Civilization VI

Unit Limit Enforcement
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更新:2020年4月22日 @ 9時34分

Current unit counts will now update immediately after certain events, allowing immediate creation of additional units.
(expending a unit via charges, combining units into formations, upgrading units)

更新:2020年4月20日 @ 23時29分

Various bug fixes stemming from previous update

更新:2020年4月20日 @ 20時47分

Added an optional hard limit on maximum units. Limit is dependent on map size and unit type.

Fixed a bug regarding the naturalist limit, where a crash was caused if the naturalist unit does not exist in the game.

更新:2020年4月8日 @ 22時03分

Changed unit type qualifications to expand compatibility with other mods

更新:2020年4月3日 @ 8時09分

Added support for all unique district replacements to be counted towards the unit limit

更新:2020年3月27日 @ 15時06分