Torchlight II
Human Enemies (v.113)
กำลังแสดง 1-8 จาก 8 รายการ
อัปเดต: 9 ธ.ค. 2013 @ 1: 34pm

Published v.113

- Lower spawn chance to 15%
- Increase loot quality for Champions & normal enemies
- Add chance for enemies to flee when low in health
- Fix bug where male enemies were using female model for armors

อัปเดต: 6 ธ.ค. 2013 @ 8: 06pm

Published v.111

- More balancing based on feedback.
- Decreased spawn chance to 20%.

อัปเดต: 5 ธ.ค. 2013 @ 7: 56pm

Published v.102

- More enemies added
- Better equipment randomization (thanks to Kva3imoda of official forums)
- Decrease overall human enemies spawn chance (~35% less)
- Lower skill ranks and health regeneration of human enemies in Act 1

อัปเดต: 3 ธ.ค. 2013 @ 1: 54pm

Published v.101

- More enemies added
- New enemies now has passives (Wand Chaos, Shotgonne Mastery, etc.) and use spells (Summon Skeleton Archers, Summon Zombies, etc.)

อัปเดต: 2 ธ.ค. 2013 @ 6: 32pm

Published v.99

Merged Spawnclasses for better compatibility

อัปเดต: 2 ธ.ค. 2013 @ 4: 31pm

Published v.97

200 enemies:
168 normals
20 champions
12 bosses

อัปเดต: 30 พ.ย. 2013 @ 4: 52pm

Published v.55

อัปเดต: 30 พ.ย. 2013 @ 4: 52pm