Torchlight II

Torchlight II

Human Enemies (v.113)
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Uppdatering: 9 dec, 2013 @ 13:34

Published v.113

- Lower spawn chance to 15%
- Increase loot quality for Champions & normal enemies
- Add chance for enemies to flee when low in health
- Fix bug where male enemies were using female model for armors

Uppdatering: 6 dec, 2013 @ 20:06

Published v.111

- More balancing based on feedback.
- Decreased spawn chance to 20%.

Uppdatering: 5 dec, 2013 @ 19:56

Published v.102

- More enemies added
- Better equipment randomization (thanks to Kva3imoda of official forums)
- Decrease overall human enemies spawn chance (~35% less)
- Lower skill ranks and health regeneration of human enemies in Act 1

Uppdatering: 3 dec, 2013 @ 13:54

Published v.101

- More enemies added
- New enemies now has passives (Wand Chaos, Shotgonne Mastery, etc.) and use spells (Summon Skeleton Archers, Summon Zombies, etc.)

Uppdatering: 2 dec, 2013 @ 18:32

Published v.99

Merged Spawnclasses for better compatibility

Uppdatering: 2 dec, 2013 @ 16:31

Published v.97

200 enemies:
168 normals
20 champions
12 bosses

Uppdatering: 30 nov, 2013 @ 16:52

Published v.55

Uppdatering: 30 nov, 2013 @ 16:52