Torchlight II

Torchlight II

Human Enemies (v.113)
Ergebnisse 1–8 von 8
Update: 9. Dez. 2013 um 13:34

Published v.113

- Lower spawn chance to 15%
- Increase loot quality for Champions & normal enemies
- Add chance for enemies to flee when low in health
- Fix bug where male enemies were using female model for armors

Update: 6. Dez. 2013 um 20:06

Published v.111

- More balancing based on feedback.
- Decreased spawn chance to 20%.

Update: 5. Dez. 2013 um 19:56

Published v.102

- More enemies added
- Better equipment randomization (thanks to Kva3imoda of official forums)
- Decrease overall human enemies spawn chance (~35% less)
- Lower skill ranks and health regeneration of human enemies in Act 1

Update: 3. Dez. 2013 um 13:54

Published v.101

- More enemies added
- New enemies now has passives (Wand Chaos, Shotgonne Mastery, etc.) and use spells (Summon Skeleton Archers, Summon Zombies, etc.)

Update: 2. Dez. 2013 um 18:32

Published v.99

Merged Spawnclasses for better compatibility

Update: 2. Dez. 2013 um 16:31

Published v.97

200 enemies:
168 normals
20 champions
12 bosses

Update: 30. Nov. 2013 um 16:52

Published v.55

Update: 30. Nov. 2013 um 16:52