Torchlight II

Torchlight II

Human Enemies (v.113)
Menampilkan1-8 dari 8 kiriman
Pembaruan: 9 Des 2013 @ 1:34pm

Published v.113

- Lower spawn chance to 15%
- Increase loot quality for Champions & normal enemies
- Add chance for enemies to flee when low in health
- Fix bug where male enemies were using female model for armors

Pembaruan: 6 Des 2013 @ 8:06pm

Published v.111

- More balancing based on feedback.
- Decreased spawn chance to 20%.

Pembaruan: 5 Des 2013 @ 7:56pm

Published v.102

- More enemies added
- Better equipment randomization (thanks to Kva3imoda of official forums)
- Decrease overall human enemies spawn chance (~35% less)
- Lower skill ranks and health regeneration of human enemies in Act 1

Pembaruan: 3 Des 2013 @ 1:54pm

Published v.101

- More enemies added
- New enemies now has passives (Wand Chaos, Shotgonne Mastery, etc.) and use spells (Summon Skeleton Archers, Summon Zombies, etc.)

Pembaruan: 2 Des 2013 @ 6:32pm

Published v.99

Merged Spawnclasses for better compatibility

Pembaruan: 2 Des 2013 @ 4:31pm

Published v.97

200 enemies:
168 normals
20 champions
12 bosses

Pembaruan: 30 Nov 2013 @ 4:52pm

Published v.55

Pembaruan: 30 Nov 2013 @ 4:52pm