Torchlight II

Torchlight II

Human Enemies (v.113)
1-8 van 8 items weergegeven
Update: 9 dec 2013 om 13:34

Published v.113

- Lower spawn chance to 15%
- Increase loot quality for Champions & normal enemies
- Add chance for enemies to flee when low in health
- Fix bug where male enemies were using female model for armors

Update: 6 dec 2013 om 20:06

Published v.111

- More balancing based on feedback.
- Decreased spawn chance to 20%.

Update: 5 dec 2013 om 19:56

Published v.102

- More enemies added
- Better equipment randomization (thanks to Kva3imoda of official forums)
- Decrease overall human enemies spawn chance (~35% less)
- Lower skill ranks and health regeneration of human enemies in Act 1

Update: 3 dec 2013 om 13:54

Published v.101

- More enemies added
- New enemies now has passives (Wand Chaos, Shotgonne Mastery, etc.) and use spells (Summon Skeleton Archers, Summon Zombies, etc.)

Update: 2 dec 2013 om 18:32

Published v.99

Merged Spawnclasses for better compatibility

Update: 2 dec 2013 om 16:31

Published v.97

200 enemies:
168 normals
20 champions
12 bosses

Update: 30 nov 2013 om 16:52

Published v.55

Update: 30 nov 2013 om 16:52