Arma 3
Co10-Clear Marina FV
กำลังแสดง 21-30 จาก 34 รายการ
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อัปเดต: 10 ส.ค. 2014 @ 10: 48am

Latest UPSMON

อัปเดต: 2 ส.ค. 2014 @ 2: 55am

Final version. Swapped FAR revive for the more adjustable Psycho Revive With a balance between realism & gameplay. Settings are; 1. Units will die if they take a head shot or heavy explosion nearby. 2. There is a 50% chance you are too injured to be revived 3. Anyone can revive but must have a first aid or Medkit. 3. Bleed out time is randomised depending type of damage taken up to 8min. 4. injured player activated GPS map marker (3D in game icon marker off) 5. blood on & effect on senses on

อัปเดต: 31 ก.ค. 2014 @ 3: 40pm

Mission should now end if all players are injured.

อัปเดต: 31 ก.ค. 2014 @ 7: 40am

Revive now included Medikit needed. bleedout time 5min

อัปเดต: 31 ก.ค. 2014 @ 7: 28am

Now includes FAR revive all units can stabilise, but a medikit is required to revive. bleedout time is 5min

อัปเดต: 24 มี.ค. 2014 @ 10: 06am

Global Sniper ammo for COOP play

อัปเดต: 24 มี.ค. 2014 @ 8: 00am

Patch update name change Fix

อัปเดต: 10 ก.พ. 2014 @ 10: 29am

Chestrig added to Virtual Ammo

อัปเดต: 22 ม.ค. 2014 @ 10: 55am

VAS Fix Virtual ammo box

อัปเดต: 22 ม.ค. 2014 @ 3: 39am

patch fix