Arma 3
Co10-Clear Marina FV
Viser 21-30 af 34 forekomster
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Opdatering: 10. aug. 2014 kl. 10:48

Latest UPSMON

Opdatering: 2. aug. 2014 kl. 2:55

Final version. Swapped FAR revive for the more adjustable Psycho Revive With a balance between realism & gameplay. Settings are; 1. Units will die if they take a head shot or heavy explosion nearby. 2. There is a 50% chance you are too injured to be revived 3. Anyone can revive but must have a first aid or Medkit. 3. Bleed out time is randomised depending type of damage taken up to 8min. 4. injured player activated GPS map marker (3D in game icon marker off) 5. blood on & effect on senses on

Opdatering: 31. juli 2014 kl. 15:40

Mission should now end if all players are injured.

Opdatering: 31. juli 2014 kl. 7:40

Revive now included Medikit needed. bleedout time 5min

Opdatering: 31. juli 2014 kl. 7:28

Now includes FAR revive all units can stabilise, but a medikit is required to revive. bleedout time is 5min

Opdatering: 24. mar. 2014 kl. 10:06

Global Sniper ammo for COOP play

Opdatering: 24. mar. 2014 kl. 8:00

Patch update name change Fix

Opdatering: 10. feb. 2014 kl. 10:29

Chestrig added to Virtual Ammo

Opdatering: 22. jan. 2014 kl. 10:55

VAS Fix Virtual ammo box

Opdatering: 22. jan. 2014 kl. 3:39

patch fix