Arma 3
Co10-Clear Marina FV
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Actualización: 10 AGO 2014 a las 10:48

Latest UPSMON

Actualización: 2 AGO 2014 a las 2:55

Final version. Swapped FAR revive for the more adjustable Psycho Revive With a balance between realism & gameplay. Settings are; 1. Units will die if they take a head shot or heavy explosion nearby. 2. There is a 50% chance you are too injured to be revived 3. Anyone can revive but must have a first aid or Medkit. 3. Bleed out time is randomised depending type of damage taken up to 8min. 4. injured player activated GPS map marker (3D in game icon marker off) 5. blood on & effect on senses on

Actualización: 31 JUL 2014 a las 15:40

Mission should now end if all players are injured.

Actualización: 31 JUL 2014 a las 7:40

Revive now included Medikit needed. bleedout time 5min

Actualización: 31 JUL 2014 a las 7:28

Now includes FAR revive all units can stabilise, but a medikit is required to revive. bleedout time is 5min

Actualización: 24 MAR 2014 a las 10:06

Global Sniper ammo for COOP play

Actualización: 24 MAR 2014 a las 8:00

Patch update name change Fix

Actualización: 10 FEB 2014 a las 10:29

Chestrig added to Virtual Ammo

Actualización: 22 ENE 2014 a las 10:55

VAS Fix Virtual ammo box

Actualización: 22 ENE 2014 a las 3:39

patch fix