Arma 3
Co10-Clear Marina FV
目前顯示第 21-30 項,共 34 項
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更新:2014 年 8 月 10 日 @ 上午 10:48

Latest UPSMON

更新:2014 年 8 月 2 日 @ 上午 2:55

Final version. Swapped FAR revive for the more adjustable Psycho Revive With a balance between realism & gameplay. Settings are; 1. Units will die if they take a head shot or heavy explosion nearby. 2. There is a 50% chance you are too injured to be revived 3. Anyone can revive but must have a first aid or Medkit. 3. Bleed out time is randomised depending type of damage taken up to 8min. 4. injured player activated GPS map marker (3D in game icon marker off) 5. blood on & effect on senses on

更新:2014 年 7 月 31 日 @ 下午 3:40

Mission should now end if all players are injured.

更新:2014 年 7 月 31 日 @ 上午 7:40

Revive now included Medikit needed. bleedout time 5min

更新:2014 年 7 月 31 日 @ 上午 7:28

Now includes FAR revive all units can stabilise, but a medikit is required to revive. bleedout time is 5min

更新:2014 年 3 月 24 日 @ 上午 10:06

Global Sniper ammo for COOP play

更新:2014 年 3 月 24 日 @ 上午 8:00

Patch update name change Fix

更新:2014 年 2 月 10 日 @ 上午 10:29

Chestrig added to Virtual Ammo

更新:2014 年 1 月 22 日 @ 上午 10:55

VAS Fix Virtual ammo box

更新:2014 年 1 月 22 日 @ 上午 3:39

patch fix