The Binding of Isaac: Rebirth

The Binding of Isaac: Rebirth

Custom Stage API
กำลังแสดง 71-80 จาก 125 รายการ
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อัปเดต: 26 ก.ย. 2018 @ 5: 24pm

GetType() function and HasEnemies variable on LevelRooms

อัปเดต: 19 ส.ค. 2018 @ 10: 32pm

Grids are now associated in index - grid data pairs, rather than in a list. This fixes the swapper's functionality with grid entities.

อัปเดต: 19 ส.ค. 2018 @ 8: 48pm

Potential fix for rooms carrying over into the next non-custom floor's starting room.

อัปเดต: 19 ส.ค. 2018 @ 7: 58pm

Extra debugging when entering rooms, to try and catch some strange carried object bugs.

อัปเดต: 14 ส.ค. 2018 @ 8: 06am

Delay boss splash stopping, D12 now works with bridge failsafe, renamed basement renovator folder.

อัปเดต: 12 ส.ค. 2018 @ 9: 29am

Attempted fix for invisible grid entities & incorrectly connected rocks.

อัปเดต: 11 ส.ค. 2018 @ 11: 21am

Fix for adding metadata entity definitions, shared groups function now accepts specifying a group.

อัปเดต: 11 ส.ค. 2018 @ 9: 13am

New entity metadata system + some helpful editor features.

อัปเดต: 1 ส.ค. 2018 @ 9: 14am

Set room to uncleared when a pressure plate that must be pressed to clear is included.

อัปเดต: 31 ก.ค. 2018 @ 6: 19am

Version management and printing.