The Binding of Isaac: Rebirth

The Binding of Isaac: Rebirth

Custom Stage API
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Aggiornamento: 26 set 2018, 17:24

GetType() function and HasEnemies variable on LevelRooms

Aggiornamento: 19 ago 2018, 22:32

Grids are now associated in index - grid data pairs, rather than in a list. This fixes the swapper's functionality with grid entities.

Aggiornamento: 19 ago 2018, 20:48

Potential fix for rooms carrying over into the next non-custom floor's starting room.

Aggiornamento: 19 ago 2018, 19:58

Extra debugging when entering rooms, to try and catch some strange carried object bugs.

Aggiornamento: 14 ago 2018, 8:06

Delay boss splash stopping, D12 now works with bridge failsafe, renamed basement renovator folder.

Aggiornamento: 12 ago 2018, 9:29

Attempted fix for invisible grid entities & incorrectly connected rocks.

Aggiornamento: 11 ago 2018, 11:21

Fix for adding metadata entity definitions, shared groups function now accepts specifying a group.

Aggiornamento: 11 ago 2018, 9:13

New entity metadata system + some helpful editor features.

Aggiornamento: 1 ago 2018, 9:14

Set room to uncleared when a pressure plate that must be pressed to clear is included.

Aggiornamento: 31 lug 2018, 6:19

Version management and printing.