The Binding of Isaac: Rebirth

The Binding of Isaac: Rebirth

Custom Stage API
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Uppdatering: 26 sep, 2018 @ 17:24

GetType() function and HasEnemies variable on LevelRooms

Uppdatering: 19 aug, 2018 @ 22:32

Grids are now associated in index - grid data pairs, rather than in a list. This fixes the swapper's functionality with grid entities.

Uppdatering: 19 aug, 2018 @ 20:48

Potential fix for rooms carrying over into the next non-custom floor's starting room.

Uppdatering: 19 aug, 2018 @ 19:58

Extra debugging when entering rooms, to try and catch some strange carried object bugs.

Uppdatering: 14 aug, 2018 @ 8:06

Delay boss splash stopping, D12 now works with bridge failsafe, renamed basement renovator folder.

Uppdatering: 12 aug, 2018 @ 9:29

Attempted fix for invisible grid entities & incorrectly connected rocks.

Uppdatering: 11 aug, 2018 @ 11:21

Fix for adding metadata entity definitions, shared groups function now accepts specifying a group.

Uppdatering: 11 aug, 2018 @ 9:13

New entity metadata system + some helpful editor features.

Uppdatering: 1 aug, 2018 @ 9:14

Set room to uncleared when a pressure plate that must be pressed to clear is included.

Uppdatering: 31 jul, 2018 @ 6:19

Version management and printing.