The Binding of Isaac: Rebirth

The Binding of Isaac: Rebirth

Custom Stage API
Mostrando 71-80 de 125 aportaciones
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Actualización: 26 SEP 2018 a las 17:24

GetType() function and HasEnemies variable on LevelRooms

Actualización: 19 AGO 2018 a las 22:32

Grids are now associated in index - grid data pairs, rather than in a list. This fixes the swapper's functionality with grid entities.

Actualización: 19 AGO 2018 a las 20:48

Potential fix for rooms carrying over into the next non-custom floor's starting room.

Actualización: 19 AGO 2018 a las 19:58

Extra debugging when entering rooms, to try and catch some strange carried object bugs.

Actualización: 14 AGO 2018 a las 8:06

Delay boss splash stopping, D12 now works with bridge failsafe, renamed basement renovator folder.

Actualización: 12 AGO 2018 a las 9:29

Attempted fix for invisible grid entities & incorrectly connected rocks.

Actualización: 11 AGO 2018 a las 11:21

Fix for adding metadata entity definitions, shared groups function now accepts specifying a group.

Actualización: 11 AGO 2018 a las 9:13

New entity metadata system + some helpful editor features.

Actualización: 1 AGO 2018 a las 9:14

Set room to uncleared when a pressure plate that must be pressed to clear is included.

Actualización: 31 JUL 2018 a las 6:19

Version management and printing.