Medieval Engineers
RoM Alpha (Core)
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Обновление: 24 окт. 2019 г. в 10:39

Обновление: 23 окт. 2019 г. в 20:31

Made adjustments to the Well and Masonry Block

Обновление: 22 окт. 2019 г. в 18:02

Обновление: 22 окт. 2019 г. в 12:36

Adjusted raw-food (berries etc) to have less of an effect on Vigor
0.02 --> 0.002 per second for 10 seconds giving .02 instead of .2

Drink Vigor adjusted from 0.04 --> 0.02 (balance)

I'm assuming people will eat hundreds of berries which will provide an exploitation of the vigor system.

Additionally, I showed visually that vigor is lowering or increasing based on negative/positive stat. (It'll show up as green or red) This should help make the system more intuitive.

Обновление: 21 окт. 2019 г. в 22:34

Updated Langenmosen's Market Stands (No-longer Placeholder)
- New Lumber Market Stand that includes a NPC
- New Food Market Stand that includes a NPC
- New General Goods Market Stand that includes a NPC

Обновление: 6 окт. 2019 г. в 7:58

- NPC's now spawn correctly

- Cult of the Rotting now shows up

Обновление: 5 окт. 2019 г. в 23:30

Fixed issues with well, torch, and hitboxes for many blocks

Обновление: 4 окт. 2019 г. в 9:52

Обновление: 1 окт. 2019 г. в 16:07

Actually fixed issues with items not being craftable with sticks

Обновление: 29 сен. 2019 г. в 19:11

Fixed Tools not being craftable with any stick