Medieval Engineers

Medieval Engineers

RoM Alpha (Core)
Affichage des entrées 11-20 sur 70
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Mis à jour le : 24 oct. 2019 à 10h39

Mis à jour le : 23 oct. 2019 à 20h31

Made adjustments to the Well and Masonry Block

Mis à jour le : 22 oct. 2019 à 18h02

Mis à jour le : 22 oct. 2019 à 12h36

Adjusted raw-food (berries etc) to have less of an effect on Vigor
0.02 --> 0.002 per second for 10 seconds giving .02 instead of .2

Drink Vigor adjusted from 0.04 --> 0.02 (balance)

I'm assuming people will eat hundreds of berries which will provide an exploitation of the vigor system.

Additionally, I showed visually that vigor is lowering or increasing based on negative/positive stat. (It'll show up as green or red) This should help make the system more intuitive.

Mis à jour le : 21 oct. 2019 à 22h34

Updated Langenmosen's Market Stands (No-longer Placeholder)
- New Lumber Market Stand that includes a NPC
- New Food Market Stand that includes a NPC
- New General Goods Market Stand that includes a NPC

Mis à jour le : 6 oct. 2019 à 7h58

- NPC's now spawn correctly

- Cult of the Rotting now shows up

Mis à jour le : 5 oct. 2019 à 23h30

Fixed issues with well, torch, and hitboxes for many blocks

Mis à jour le : 4 oct. 2019 à 9h52

Mis à jour le : 1 oct. 2019 à 16h07

Actually fixed issues with items not being craftable with sticks

Mis à jour le : 29 sept. 2019 à 19h11

Fixed Tools not being craftable with any stick