Medieval Engineers

Medieval Engineers

RoM Alpha (Core)
Viser 11–20 av 70 bidrag
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Oppdatering: 24. okt. 2019 @ 10.39

Oppdatering: 23. okt. 2019 @ 20.31

Made adjustments to the Well and Masonry Block

Oppdatering: 22. okt. 2019 @ 18.02

Oppdatering: 22. okt. 2019 @ 12.36

Adjusted raw-food (berries etc) to have less of an effect on Vigor
0.02 --> 0.002 per second for 10 seconds giving .02 instead of .2

Drink Vigor adjusted from 0.04 --> 0.02 (balance)

I'm assuming people will eat hundreds of berries which will provide an exploitation of the vigor system.

Additionally, I showed visually that vigor is lowering or increasing based on negative/positive stat. (It'll show up as green or red) This should help make the system more intuitive.

Oppdatering: 21. okt. 2019 @ 22.34

Updated Langenmosen's Market Stands (No-longer Placeholder)
- New Lumber Market Stand that includes a NPC
- New Food Market Stand that includes a NPC
- New General Goods Market Stand that includes a NPC

Oppdatering: 6. okt. 2019 @ 7.58

- NPC's now spawn correctly

- Cult of the Rotting now shows up

Oppdatering: 5. okt. 2019 @ 23.30

Fixed issues with well, torch, and hitboxes for many blocks

Oppdatering: 4. okt. 2019 @ 9.52

Oppdatering: 1. okt. 2019 @ 16.07

Actually fixed issues with items not being craftable with sticks

Oppdatering: 29. sep. 2019 @ 19.11

Fixed Tools not being craftable with any stick