Medieval Engineers

Medieval Engineers

RoM Alpha (Core)
Se afișează 11-20 din 70 intrări
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Actualizare: 24 oct. 2019 @ 10:39

Actualizare: 23 oct. 2019 @ 20:31

Made adjustments to the Well and Masonry Block

Actualizare: 22 oct. 2019 @ 18:02

Actualizare: 22 oct. 2019 @ 12:36

Adjusted raw-food (berries etc) to have less of an effect on Vigor
0.02 --> 0.002 per second for 10 seconds giving .02 instead of .2

Drink Vigor adjusted from 0.04 --> 0.02 (balance)

I'm assuming people will eat hundreds of berries which will provide an exploitation of the vigor system.

Additionally, I showed visually that vigor is lowering or increasing based on negative/positive stat. (It'll show up as green or red) This should help make the system more intuitive.

Actualizare: 21 oct. 2019 @ 22:34

Updated Langenmosen's Market Stands (No-longer Placeholder)
- New Lumber Market Stand that includes a NPC
- New Food Market Stand that includes a NPC
- New General Goods Market Stand that includes a NPC

Actualizare: 6 oct. 2019 @ 7:58

- NPC's now spawn correctly

- Cult of the Rotting now shows up

Actualizare: 5 oct. 2019 @ 23:30

Fixed issues with well, torch, and hitboxes for many blocks

Actualizare: 4 oct. 2019 @ 9:52

Actualizare: 1 oct. 2019 @ 16:07

Actually fixed issues with items not being craftable with sticks

Actualizare: 29 sept. 2019 @ 19:11

Fixed Tools not being craftable with any stick