Medieval Engineers

Medieval Engineers

RoM Alpha (Core)
Ergebnisse 11–20 von 70
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Update: 24. Okt. 2019 um 10:39

Update: 23. Okt. 2019 um 20:31

Made adjustments to the Well and Masonry Block

Update: 22. Okt. 2019 um 18:02

Update: 22. Okt. 2019 um 12:36

Adjusted raw-food (berries etc) to have less of an effect on Vigor
0.02 --> 0.002 per second for 10 seconds giving .02 instead of .2

Drink Vigor adjusted from 0.04 --> 0.02 (balance)

I'm assuming people will eat hundreds of berries which will provide an exploitation of the vigor system.

Additionally, I showed visually that vigor is lowering or increasing based on negative/positive stat. (It'll show up as green or red) This should help make the system more intuitive.

Update: 21. Okt. 2019 um 22:34

Updated Langenmosen's Market Stands (No-longer Placeholder)
- New Lumber Market Stand that includes a NPC
- New Food Market Stand that includes a NPC
- New General Goods Market Stand that includes a NPC

Update: 6. Okt. 2019 um 7:58

- NPC's now spawn correctly

- Cult of the Rotting now shows up

Update: 5. Okt. 2019 um 23:30

Fixed issues with well, torch, and hitboxes for many blocks

Update: 4. Okt. 2019 um 9:52

Update: 1. Okt. 2019 um 16:07

Actually fixed issues with items not being craftable with sticks

Update: 29. Sep. 2019 um 19:11

Fixed Tools not being craftable with any stick