Stellaris

Stellaris

CheatMod
Finleyl  [開發人員] 2022 年 5 月 14 日 上午 11:08
SUGGESTIONS FOR IMPROVING THE CHEAT MOD
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目前顯示第 1-15 則留言,共 21
davidlazaro242 2022 年 5 月 14 日 下午 12:38 
research the technologies of the fallen empires without defeating them
davidlazaro242 2022 年 5 月 14 日 下午 12:40 
give you resources or ships that you can ask for in the menu
Finleyl  [開發人員] 2022 年 5 月 14 日 下午 12:48 
引用自 davidlazaro242
give you resources or ships that you can ask for in the menu


引用自 davidlazaro242
research the technologies of the fallen empires without defeating them

Accepted
Alkarath_38_49 2022 年 5 月 22 日 上午 8:07 
Add more envoys
Finleyl  [開發人員] 2022 年 5 月 22 日 上午 9:00 
引用自 Alkarath_38_49
Add more envoys

Added
Bob-Engelbert 2022 年 6 月 3 日 下午 12:02 
If you do something like

Army_strength_1 = {
length = -1

potential = {
is_ai = no
OR = {
AND = {
has_edict = Menu_Toggle
has_edict = Army_strength
}
has_edict = Army_strength_1
}
}

then you can collapse the cheat menu without the edicts disabling themselves.
Finleyl  [開發人員] 2022 年 6 月 3 日 下午 11:10 
引用自 H Con
If you do something like

Army_strength_1 = {
length = -1

potential = {
is_ai = no
OR = {
AND = {
has_edict = Menu_Toggle
has_edict = Army_strength
}
has_edict = Army_strength_1
}
}

then you can collapse the cheat menu without the edicts disabling themselves.

Is this necessary? I can prepare an update
Bob-Engelbert 2022 年 6 月 4 日 上午 3:40 
引用自 Finleyl
Is this necessary? I can prepare an update

The reason I suggest this is because as the mod is rn, the edicts screen gets very cluttered. If you want a single cheat edict to be active you need about 18 edicts to be in the screen. That's a lot of edicts. It gets worse the more cheats you want active, as each individual cheat means 5 more edicts show up.
Finleyl  [開發人員] 2022 年 6 月 4 日 上午 6:59 
引用自 H Con
引用自 Finleyl
Is this necessary? I can prepare an update

The reason I suggest this is because as the mod is rn, the edicts screen gets very cluttered. If you want a single cheat edict to be active you need about 18 edicts to be in the screen. That's a lot of edicts. It gets worse the more cheats you want active, as each individual cheat means 5 more edicts show up.
Added
soradana 2022 年 6 月 4 日 下午 8:06 
Can you add
planet_decision_enact_speed_mult
to building cheats?
Finleyl  [開發人員] 2022 年 6 月 5 日 上午 3:09 
引用自 soradana
Can you add
planet_decision_enact_speed_mult
to building cheats?
Added
Xeropeido 2022 年 6 月 10 日 下午 6:27 
can you add workspace in cheatbuildings?
Finleyl  [開發人員] 2022 年 6 月 11 日 上午 1:36 
引用自 Gato Sniper!
can you add workspace in cheatbuildings?

Added:
10/10/10/10/100
KingVinoda 2022 年 11 月 4 日 下午 2:30 
I would like to have an undo button for changing planet sizes, sometimes I hit it by mistake and I gotta deal with a size 50 planet I didn't want.
Finleyl  [開發人員] 2022 年 11 月 29 日 上午 9:33 
引用自 KingVinoda
I would like to have an undo button for changing planet sizes, sometimes I hit it by mistake and I gotta deal with a size 50 planet I didn't want.
Hi, I think it's possible, but I won't be able to implement it
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