Stellaris
CheatMod
Finleyl  [開発者] 2022年5月14日 11時08分
SUGGESTIONS FOR IMPROVING THE CHEAT MOD
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research the technologies of the fallen empires without defeating them
give you resources or ships that you can ask for in the menu
Finleyl  [開発者] 2022年5月14日 12時48分 
davidlazaro242 の投稿を引用:
give you resources or ships that you can ask for in the menu


davidlazaro242 の投稿を引用:
research the technologies of the fallen empires without defeating them

Accepted
Add more envoys
Finleyl  [開発者] 2022年5月22日 9時00分 
Alkarath_38_49 の投稿を引用:
Add more envoys

Added
If you do something like

Army_strength_1 = {
length = -1

potential = {
is_ai = no
OR = {
AND = {
has_edict = Menu_Toggle
has_edict = Army_strength
}
has_edict = Army_strength_1
}
}

then you can collapse the cheat menu without the edicts disabling themselves.
Finleyl  [開発者] 2022年6月3日 23時10分 
H Con の投稿を引用:
If you do something like

Army_strength_1 = {
length = -1

potential = {
is_ai = no
OR = {
AND = {
has_edict = Menu_Toggle
has_edict = Army_strength
}
has_edict = Army_strength_1
}
}

then you can collapse the cheat menu without the edicts disabling themselves.

Is this necessary? I can prepare an update
Finleyl の投稿を引用:
Is this necessary? I can prepare an update

The reason I suggest this is because as the mod is rn, the edicts screen gets very cluttered. If you want a single cheat edict to be active you need about 18 edicts to be in the screen. That's a lot of edicts. It gets worse the more cheats you want active, as each individual cheat means 5 more edicts show up.
Finleyl  [開発者] 2022年6月4日 6時59分 
H Con の投稿を引用:
Finleyl の投稿を引用:
Is this necessary? I can prepare an update

The reason I suggest this is because as the mod is rn, the edicts screen gets very cluttered. If you want a single cheat edict to be active you need about 18 edicts to be in the screen. That's a lot of edicts. It gets worse the more cheats you want active, as each individual cheat means 5 more edicts show up.
Added
Can you add
planet_decision_enact_speed_mult
to building cheats?
Finleyl  [開発者] 2022年6月5日 3時09分 
soradana の投稿を引用:
Can you add
planet_decision_enact_speed_mult
to building cheats?
Added
can you add workspace in cheatbuildings?
Finleyl  [開発者] 2022年6月11日 1時36分 
Gato Sniper! の投稿を引用:
can you add workspace in cheatbuildings?

Added:
10/10/10/10/100
I would like to have an undo button for changing planet sizes, sometimes I hit it by mistake and I gotta deal with a size 50 planet I didn't want.
Finleyl  [開発者] 2022年11月29日 9時33分 
KingVinoda の投稿を引用:
I would like to have an undo button for changing planet sizes, sometimes I hit it by mistake and I gotta deal with a size 50 planet I didn't want.
Hi, I think it's possible, but I won't be able to implement it
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