Sid Meier's Civilization VI

Sid Meier's Civilization VI

Scrambled South America [RF+GS+NFP+LP]
Показані результати 11–19 із 19
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Оновлено: 14 серп. 2017 о 15:40

Adjusted river generation defaults to simulate complex Amazonian river system. (i.e more rivers)

Оновлено: 2 серп. 2017 о 2:58

Code tidyup. Trivial/no impact.

Оновлено: 29 лип. 2017 о 6:47

Reduced the number of large lakes added by default in Summer '17 patch.

Оновлено: 28 лип. 2017 о 22:25

Adding marshes. Also minor improvement to FeatureGeneration logic for balance.

Оновлено: 11 лип. 2017 о 6:11

Added Patagonia.

Оновлено: 15 черв. 2017 о 2:10

Very minor. Moved Amazon (center) a little higher. V. slightly nerfed rainforest coverage.

Оновлено: 18 трав. 2017 о 20:45

Rainforest generation more algorithmic and random for balance. Less OP.

Оновлено: 18 трав. 2017 о 1:57

Added desert to terrain mix for balance and realism. (E.g: Patagonia)

Оновлено: 16 трав. 2017 о 6:51